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The 9 Economies [Extended Details]

  • Economy: (From Greek οίκος – “household” and νęμoμαι – “manage”)
  • Holistic Economy: (from Greek ὅλος holos “all, whole, entire”) economy.
  • Primordial Economy: The Natural, original economy.

The 9 Economies are a nonary inclusive economy model, for which added value is organized in 9 classes or types of economy.

In order to differentiate economies, each economy utilizes a unique currency. It means there are 9 currencies.

The translation from one currency to another one does not take place in this version of the 9 economies model.

For a simplified introduction to the 9 economies, please visit the 9+ Slides presentation on “The 9 Economies in a Nutshell”

PERCEIVED ADDED VALUE

Innovation, skills, solutions may be valuable but if the economy they belong to is not perceived by the system hosting them, then bargain and transaction may never take place under fair conditions.

When a community only utilizes one single economy and the other 8 economies are invisible, the added value generated by individuals and organizations, communities, in the non visible 8 economies is not “perceived” but is part of the bargain and it is acquired, as a consequence an unfair economy evolves.

CIRCULAR ECONOMY & THE 9 ECONOMIES

An application of the 9 Economies that is able to broad the perception of added value, bargain and exchange rate, is “the 9 economies applied to the circular economy” [ Visit Matrix-Q Think Tank on Circular Economy ].

SYSTEMIC INCLUSIVE SUSTAINABLE DEVELOPMENT & LEADERSHIP

Another application of the 9 Economies consider 9+ levels of systemic impact, of the added value and the ability of leaders to achieve inclusive sustainable development.

SYSTEMIC INCLUSIVE INVESTMENT & THE 9 ECONOMIES

As well systemic investment (9+ Levels of impact) considering the 9 economies, will encourage innovation and start ups, empower local and digital economies, create new job positions.

The 9 Economies are by definition inclusive, in which family, community, women and men, minorities and individuals with disabilities are included, as for their ability to generate added value in at least one of the 9 economies.

ADDED VALUE IN THE 9 ECONOMIES

For an immediate understanding of the added value in the 9 economies, we would like to challenge the readers with the following image, which describe human categories of skills and areas of a business / organization and gender based skills (co-creativity/inclusive), categories of human and technology challenges, and leadership.

When approached from a global sustainable development perspective, (SDG2030) any innovation developed in any of the 9 fields,  will be acknowledged as added value in one of the 9 types of economies.

The following 9 fields can be also considered as 9 Matrix type of innovation fields, in which added value is created.

For example: start ups, scientific research and innovation, authors publications, leadership new ideas, visionary models, new intelligences, creative work, soft skills, emotional intelligence, learning skills, leadership, belong to previously not perceived added value, which nowadays is perceived and recognized as of high value.

The ability of a nation or community to perceive value vary in time and there for evolve with the community itself. [ Matrix-Q Human Species Evolution Time Line] According to the complexity of skills, technology, knowledge, tools, utilized by a community, its culture and civilization systemic complexity and its ability to utilize more than one economy for its added value will define its progress.

Some products, goods or services, have hybrid added value, which means 3 or more economies will acknowledge their value. For this reason their prices for the market will described as a combination of 3 coins (or 3 economies) in this example.

For example:

Consider a “Gender co-creativity for leaders” training program which has value in fields SDG4, SDg5, SDg11; its added value will be acknowledged (perceived) by the economies type 3, type 2, type 8, type 9, type 4. It means it will have an hybrid price.

For example:

1 seminar, 27 hours,  “Gender co-creativity for leaders” training program

Hybrid Fees:

  • 20 credits type 2
  • 100 credits type 3
  • 50 credits type 8
  • 200 credits type 9
  • 80 credits type 4

Which all together represent the added value of the content that will be provided through the training program.

GAMES

A game has been designed by the Matrix-Q research institute on the 9 economies. [The Primordial Economy] Which utilizes references to primordial principles of survival, sustainable living and advanced civilization models, which are nature inspired. A systemic advanced level of the game is the result of the combination with the Multidimensional Strategic Board Game [Matrix-9+ Board Game] which enables play in 9+ levels of systemic impact.

THE NATURE INSPIRED BUSINESS MODEL 

Is a tool utilized for inclusive systemic and strategic business management. In which natural cycles, business process, organic growth, skills, hormonal shift cycles, communication and collaboration phases between men and women are synchronized and correlated to human brain regions, skills, seasons of the year, the organic natural growing process of the trees and cosmological cycles.

THE MATRIX-Q CO-CREATIVITY : Collective intelligence and sustainable growth model 

Is a tool utilized to enhance systemically collective intelligence and sustainable growth through advancing co-creativity skills (inclusive gender skills, communication, collaboration, leadership, innovation)

HUMAN EVOLUTION TIME LINE MODEL

It is utilized as a reference regarding the evaluation of skills, knowledge, tools and technology that would be necessary for achieving a global advanced sustainable civilization and culture, by considering 9 categories of intelligences, skills or fields of knowledge. (the same as for the 9 Economies).

Based on Human Potential Studies.

NEW MATHEMATICS SYSTEM & ALGORITHMS DESIGN METHOD

Matrix-Q Mathematics (Pure Math, Vector Math, enclosed into a geometrical system) and the new Matrix-Q Algorithms design method, are utilized by the Matrix-Q Bank for assessment of value, prediction, risk management and study of systemic impact. For complete details and publications user may purchase: The Primordial Mathematics, Quick Silver Collection. 

QUANTIFICATION OF HUMAN CAPITAL VALUE

Is a tool utilized by the Matrix-Q Bank for the purpose of assessment of skills, ability of utilizing tools, technology, and knowledge. For purpose of advancement of a global sustainable culture and civilizations; and human enhancement. Focus on collective intelligence and sustainable growth.

e-FORUM, LEARNING BY DOING on the “9 ECONOMIES’

Learning by doing on the 9 Economies, by participating in the Matrix-Q Ecosystem, as registered member.

PUBLICATIONS

You may prefer to buy the Primordial Holistic Economy – Quick Sylver Collection which includes a basic set of publications useful for the study and praxis of the Primordial Economy or the 9 Economies.